March 25, 2016

Digital modeling with SketchUp has become routine – it is a fast and relatively easy way to get a sense of how our ideas might look and function in three dimensions. Unfortunately this is still a two dimensional exercise with images on paper or the screen. 3D printers are bridging that gap, but that’s still an expensive undertaking and so far that technology does not do a great job with complex organic forms such as trees. So, when time allows we still like to make physical models. There is something special about light and shadow on simple materials like wood and paper. Sometimes we make models to represent entire landscapes and other times they are just and exploration of a specific feature. In either case the result is its own form of micro architecture. That’s not to say that we are trying to create a miniature reality, rather we are looking to test ideas and understand proportion, massing, and scale. This allows the designer, the client, and anyone else who strolls by to take an imaginary walk through the space and get a feeling for what it might be like to inhabit it.